Kamis, 03 Mei 2012

Game


Hidden comment
In Burnville (the second map), when you have to go into the church to knock out the two machine gunners and the antiaircraft fire, do not go to the church. Instead, stay behind the big tomb with a cross on it and throw grenades over the wall to where the two machine gunners and antiaircraft guns would be (the corner of where the walls meet above it). Keep throwing them until someone says "Way to chuck, Private".

·  Cannot Cheat from this server fix
This trick will exploit a fatal error when applying the "+set developer 1 +set sv_cheats 1" command line parameter, if you get the "You cannot cheat on the server" message. After starting the game with that command line parameter, select a new game (or "Resume" a current game and the cheat should work). Set the level and start it. Then, save the game and exit out back to Windows. Restart the game and select "Resume". Do not manually select a game to load. All you need to do is "Resume" your current game.

·  Cheat Codes
Start the game with the "+set thereisacow 1337 +set developer 1 +set sv_cheats 1 +set monkeytoy 0" command line parameter. While playing the game, press ~ to display the console window. Enter one of the following codes at the console window to activate the corresponding cheat function. Repeat a code to disable its effect. Note: If the game responds "sv_cheats are read only", then type "setrandom sv_cheats 1" in the console before activating the codes. If the game responds that "cheats are not enabled on this server" then type "spdevmap [map name]" (for example, "burnville" or "dawnville") in the console before activating the codes.
Result
Cheat Code
Invincibility
god
Full health
give health
Get all items
give all
Extra ammunition
give ammo
Ignored by enemy
notarget
No clipping mode
noclip
Fly mode
ufo
Toggle debug mode
debug [0-1]
Toggle developer mode
developer [0-1]
Teleport to a specific map node
jumptonode
Play indicated map
map [map name]
Spawn indicated item
give [item name]
List all cvars
cvarlist
Dump all cvars to console
cvardump
Reset all cvars
cvar_restart
List all console commands
cmdlist
List all shaders of current map
shaderlist
List all images of current map
imagelist
List all sounds currently used
snd_list
List all entities currently used
entitylist
List all currently bound keys
bindlist
View graphics information
gfxinfo
Commit suicide
kill
Save game
savegame
Load saved game
loadgame
Reset variable to default value
reset [variable name]
Play a cinematic file
cinematic
Set crosshair transparency; default is 1.0
cg_crosshairAlpha [number]
Set gravity value; default is 800
g_gravity [number]
Set HUD transparency; default is 1.0
cg_hudAlpha [number]
Set seconds that dead bodies remain on-screen
ai_corpsecount [number]
Set shellshock duration
cg_shellshock [number]
Set skill level
g_gameSkill [number]
Set weapon knockback power; default is 1000
g_knockback [number]
Set game speed; 0.5 is half speed, 1 is default
timescale [number]
Show miss distance when hitting NPCs
cg_showMiss [0-1]
Spawn indicated model
testmodel [model name]
Free movement while paused
cl_paused 2
Return to normal paused screen
cl_paused 0
Toggle AI
g_ai [0 or 1]
Toggle bullet debug mode
g_debugBullets [0 or 1]
Toggle bullet marks
cg_marks [0 or 1]
Toggle console debugging.
con_debug [0 or 1]
Toggle crosshair
cg_drawCrosshair [0 or 1]
Toggle ejecting shells
cg_brass [0 or 1]
Toggle entity bounding boxes
g_drawEntBBoxes v
Toggle fog
r_fog [0 or 1]
Toggle framerate displae
cg_drawFPS [0 or 1]
Toggle FX
fx_draw [0 or 1]
Toggle FX debugging.
fx_debug [0 or 1]
Toggle FX freezing
fx_freeze [0 or 1]
Toggle fx. If set to 0, fx will be disabled
fx_enable [0 or 1]
Toggle game timer
cg_drawTimer [0 or 1]
Toggle hit debug mode
g_debugShowHit [0 or 1]
Toggle HUD
cg_drawStatus [0 or 1]
Toggle HUD and crosshair
cg_draw2D [0 or 1]
Toggle letterbox format
cg_letterbox [0 or 1]
Toggle NPC health display
g_debugDamage [0 or 1]
Toggle objects and backgrounds
r_drawWorld [0 or 1]
Toggle objects and NPCs
r_drawEntities [0 or 1]
Toggle player and AI movement debug mode
g_debugMove [0 or 1]
Toggle player and AI movement debugging
cl_debugMove [0 or 1]
Toggle rendring
cg_noRender [0 or 1]
Toggle shadows.
cg_shadows [0 or 1]
Toggle spawning
g_spawnai [0 or 1]
Toggle subtitles
cg_subtitles [0 or 1]
Toggle third person view
cg_thirdPerson [0 or 1]
Toggle vehicle debug mode
g_vehicleDebug [0 or 1]
Toggle wireframe mode
r_showtris [0 or 1]
Unknown
testgun
Unknown
debug_tankall [0 or 1]
Unknown
chain [0 or 1]
Unknown
ai_nocriticalsections [0 or 1]
Unknown
cg_skybox [0 or 1]
Unknown
cg_stats [0 or 1]
Unknown
cg_noPredict [0 or 1]
Unknown
cg_selectPlayer
Unknown
cg_tracerChance
Unknown
cg_ignore [0 or 1]
Unknown
cl_run [0 or 1]
Unknown
cl_running [0 or 1]
Unknown
dmflags [0 or 1]
Unknown
g_changelevel_time
·  Map names
Use one of the following values with the "map [map name]" code:
airfield
berlin
brecourt
burnville
carride
chateau
dam
dawnville
factory
hurtgen
pathfinder
pavlov
pegasusday
pegasusnight
powcamp
railyard
redsquare
rocket
sewer
ship
stalingrad
tankdrivecountry
tankdrivetown
trainstation
training
truckride

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